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Foundations Of Digital Games Conference

The Game Development in Computer Science Education conference has been renamed and this year’s event is called the Fourth International Conference on the Foundations of Digital Games . This is the premier educational conference for faculty who use game

Interesting Links – 15 July 2008

I am struggling to catch up from my vacation. One of the trailing points in my activity is blogging – both reading and writing. I’ve got over 500 blog posts (mostly in the education category – aren’t you all on vacation?) to read. But I’ve come up with

2D XNA Game Tutorial

Over a the XNA blog they have announced a new 2D game tutorial . Two hours of video and other information. I can’t wait to get back from vacation to check it out (just don’t tell my wife :-) ) var dzone_url = 'http://blogs.msdn.com/alfredth/archive/2008/07/08/2d-xna-game-tutorial.aspx';

RampUp – Learn Microsoft Technology Online

I just found out about the RampUp program. Briefly this is a program that lets people sign up for and take online training on various Microsoft developer technology such as web development and Visual Studio. There are special tracks for Java developers

Getting Ready for NECC

It’s just over a week until I head out (down to?) San Antonio for this year’s National Education Computing Conference (NECC). I’ll start on Saturday the 28th with the annual CS & IT Symposium . This year’s event looks to be the best yet. I hope to

Learning How to Make a Peer to Peer Zune Game

I wish I had Dan Waters’ creativity. Recently Dan posted a how to video to introduce the peer to peer Zune game he created . There are a couple of points Dan makes about this example that make it a good learning project. Zune games are perfect for peer-to-peer
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Dream Build Play 2008

Well I see over at the XNA Team Blog they have announced the latest Dream Build Play competition for people creating XNA Games for the XBOX 360. In Dream-Build-Play 2008 you can build your dream game to compete with other game developers around the world.

May Posts in Review

digg_url = 'http://blogs.msdn.com/alfredth/archive/2008/06/03/may-posts-in-review.aspx'; May was an interesting month for me in several ways. One area that I struggled with though was blogging. Perhaps it is because the school year is winding down but

Who Cares How Fast the Code Is?

digg_url = 'http://blogs.msdn.com/alfredth/archive/2008/05/27/who-cares-how-fast-the-code-is.aspx'; Ironically one of the problems teachers can have with teaching about optimizing programs is that computers are a) so fast now and b) getting faster all

New Developments in XNA Resources

digg_url = 'http://blogs.msdn.com/alfredth/archive/2008/05/22/new-developments-in-xna-resources.aspx'; Well the big announcement at the X NA Blog this week was the new community games option now available at XBOX Live. Well that and the new redesign and

Links from my talk at Stevens Institute of Technology

digg_url = 'http://blogs.msdn.com/alfredth/archive/2008/05/16/links-from-my-talk-at-stevens-institute-of-technology.aspx'; Yesterday I gave one of the keynote talks at Stevens Institute of Technology’s second annual high school computer science workshop

Getting Started Tutorials for Zune Game Development

digg_url = 'http://blogs.msdn.com/alfredth/archive/2008/05/14/getting-started-tutorials-for-zune-game-development.aspx'; Well it hasn’t taken long for more people to jump on the XNA 3.0 Community Technical Preview that was announced last week . Sam Stoke

XNA For Zune Game Development Now In Beta

digg_url = 'http://blogs.msdn.com/alfredth/archive/2008/05/07/xna-for-zune-game-development-now-in-beta.aspx'; The XNA team has announced that the Community Technical Preview of XNA GSE 3.0 is now available . The big news in this is that now it is possible

XNA Links for Teachers (and other learners)

digg_url = 'http://blogs.msdn.com/alfredth/archive/2008/04/22/xna-links-for-teachers-and-other-learners.aspx'; I’ve been hearing from a lot of high school computer science teachers that they are looking for some fun and educational things to do with their

When One Thing Leads To Another

The laws of unintended consequences seem to live in computer science and software development. Most good software products seem to wind up being used in unexpected ways. More than that one thing seems to always lead to another and not always in expected
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