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Teaching Flowcharts – Have the Computer Draw One

Last week the Microsoft Visual Studio Middle School Toy was announced and I wrote about it in my blog . Today I wanted to give people a taste of what one of the features – the Visual Programming Flow Chart - looks like. It’s really pretty simple to use.

Microsoft Visual Studio Middle School Power Toy 1.0

The Microsoft Visual Studio Middle School Power Toy 1.0 was originally created by Microsoft China to help meet the curriculum needs for teaching programming in that country. According to regulations/policies of China’s Ministry of Education (MOE) almost

RampUp – Learn Microsoft Technology Online

I just found out about the RampUp program. Briefly this is a program that lets people sign up for and take online training on various Microsoft developer technology such as web development and Visual Studio. There are special tracks for Java developers

A Whole Pile of Programming Competition Questions

I was looking through the web site for the HP Code Wars competition the other day and came across the page where they list the questions they have used in this annual high school programming competition since 1999. (The previous years questions – including

Class Programming Project Ideas

digg_url = 'http://blogs.msdn.com/alfredth/archive/2008/05/26/class-programming-project-ideas.aspx'; It is often interesting what one finds by reviewing referral links (the information that shows how people get to a blog or web site). One of the sites

XNA For Zune Game Development Now In Beta

digg_url = 'http://blogs.msdn.com/alfredth/archive/2008/05/07/xna-for-zune-game-development-now-in-beta.aspx'; The XNA team has announced that the Community Technical Preview of XNA GSE 3.0 is now available . The big news in this is that now it is possible

RoboChamps – Online, Virtual Robot Competition

digg_url = 'http://blogs.msdn.com/alfredth/archive/2008/04/25/robochamps-online-virtual-robot-competition.aspx'; Most robotic competitions are fairly expensive to enter. The hardware is expensive, hard to assemble and tends to break at the worst possible

Bootstrapping XNA into High School Computer Science

I've been talking to a lot of schools lately that are experimenting with game development using XNA in their courses. For some of them at least some of the motivation is to attract more students into their computer science programs. Springbrook High School

When Cods Collide - an XNA Game in 2D

Well I'm on the road again. Today I am flying to Miami for the Game Development in Computer Science conference . The conference takes place on a cruise ship so there is no Internet or cell phone coverage - at least not as a reasonable price. So I'm posting

An Operating System You Can Play With in C#

The contributors over at Channel 8, the web community for students interested in computer technology, are really turning us some interesting things. Recently there was a student interview with Bill Gates and then the other day I read about Cosmos . Cosmos

XNA, a Guitar Hero Guitar and a Game of Your Own

Dan Waters is at it again. He's created a game and video taped the whole process in a series of 12 videos. Complete course code is available. Oh yeah, the game he created is call GuitarMatey and uses a Guitar Hero Guitar to play a game on your Xbox 360

Fun or Serious Learning - Why not both?

The SIGCSE mailing list recently had a long discussion about plagiarism in the context of philosophy of teaching statements being submitted with applications for professorial jobs. While the discussion on plagiarism was interesting what got me thinking

High School XNA Game Development Class

Back in November I listed some high school computer science teacher blogs that I am following. At the top of my list was Brian Scarbeau about whom I said " does not post a lot but I always find a lot of value in what he does post. " Well lately he's been

A Stopwatch Object in .NET

Did you know that there was a Stopwatch object in .NET? Me either. Apparently it was added in the .NET Framework in version 2.0 and no one told me. Imagine that. Seriously though I have often had to add some code in various projects to understand how

Very Silly Games (for XNA Game Studio Express 2.0)

I must confess that I am not a serious gamer. I am not serious about playing games and I am not all that fond of games that are too serious. I'm more interested in creating games than in playing them but honestly I don't want to work all that hard on
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